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AI Insights · Timothy · July 2024

Top 5 Historical Games on iOS in Lithuania Q2 2024

In Q2 2024, Lithuania saw varied performance among the top 5 historical games on iOS, with notable trends in revenue, downloads, and active users.

Top 5 Historical Games on iOS in Lithuania Q2 2024

The second quarter of 2024 showcased a dynamic landscape for historical games on iOS in Lithuania. Here's a detailed look at the performance metrics for the top 5 games in this category, based on data from Sensor Tower.

Royal Match by Dream Games saw its revenue fluctuate throughout the quarter. It started at approximately $1.6K in early April, dipped slightly in mid-April, and then peaked again in early June at around $1.6K. Downloads showed a declining trend, starting at 440 in the first week of April and decreasing to 116 by the last week of June. Weekly active users demonstrated some variability but remained relatively stable, starting at 6.2K and ending at 6.3K by the end of the quarter.

Lilith Games' Rise of Kingdoms experienced modest revenue growth, beginning at $748 in early April and peaking at $973 in mid-May and early June. Downloads remained low, fluctuating between 0 and 47, with a slight increase towards the end of June. Weekly active users saw a gradual decline from 326 in early April to 239 by the end of June.

Another title from Lilith Games, Warpath: Ace Shooter, had a varied revenue trend. It started at $438 in the first week of April, peaked at $1.1K in early May, and then ended at $784 by the last week of June. Downloads were minimal but showed a slight increase towards the end of the quarter, reaching 40 by mid-June. Weekly active users increased from 78 in early April to 100 by mid-June before slightly decreasing to 89 by the end of June.

Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed a varied revenue pattern, starting at $480 in early April, peaking at $531 in early June, and then dropping to $189 by the end of June. Downloads were negligible for most of the quarter, with a minor spike to 25 in mid-May. Weekly active users remained low but showed a slight increase in mid-May, reaching 35, before declining to 22 by late June.

Plarium LLC's Vikings: War of Clans experienced a significant revenue peak of $687 in late May, following a generally stable revenue period. Downloads were minimal, with only a few instances of activity recorded throughout the quarter. Unfortunately, there was no data available for weekly active users.

For more in-depth insights and analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024